Brad KelleyI’m a business analyst, digital artist, and web developer living in the Kansas City, Missouri area. I bring to life compelling interactive and print projects for clients in the Midwest and around the world. My body of interactive work ranges from websites and web applications to interactive games, online training materials, ebooks, and videos. My traditional design work ranges from branding and marketing collateral to collectible trading card games, trade shows, catalogs, book covers, and more.


Over the years I’ve served on the board of directors for AD2 (the under-thirty division of The Advertising Club of Kansas City), The Freelance Exchange of Kansas CityfluidUI, The Role-Players Guild of Kansas CityKC Game Fair, Midwest GameFest, and BobCon. I have donated or discounted my services to a number of worthy causes including The March of Dimes, The International Essential Tremor Foundation, The Alzheimer’s Association, FIRST LEGO League Jr.FIRST LEGO League, and FIRST Tech Challenge. When not working, I coach an FTC robotics team, play tabletop hobby games, and spend time with family.

Curriculum Vitae

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North American Savings Bank (NASB), 2017
Solutions Architect
I help establish technology solutions to productivity challenges that drive the company toward efficiency. I also help bridge the gap between the IT Applications and Marketing groups.

Group 3 Solutions, 2007
Interactive Manager and Consultant
Managed interactive design and development services for a variety of engaging clients, both national and local. I managed a stable of freelance and in-house talent to design and produce websites and online applications until transitioning to a consultancy role in 2015.

Freelance, 2002
Design and Development
A great variety of work for a great variety of clients.

Fleishman-Hillard, 2000
Web Developer
Provided a variety of services including video production, website design, back-end development, relational database design, and content management.

MRA, now known as BKV – Kansas City, 1997
Art Director
Designed user interfaces for corporate e-commerce websites, interactive games, online training materials, and CD-ROMs, along with occasional print projects.

Thunder Castle Games, 1995
Creative Director
Developed TCG’s corporate identity and communications, product design and advertising, and worked directly with key vendors.

CGI, a Computer Service Bureau, 1993
Catalog Production Supervisor and Art Director
Designed catalogs, served as liaison to clients and vendors, and supervised pre-press operations.